elektrizitat ([info]elektrizitat) wrote,
@ 2008-04-04 13:29:00
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Entry tags:games, simulations, work

Immersive gaming and pain management
Yesterday I had an interesting meeting with a nurse from UW Hospital who works in pain management. She saw an article on my department's sims/games program and contacted the writer who pointed her to me. I normally work with instructional or research application of simulations and games in higher education, but as you'll read below, I thought this was a worthwhile cause to provide some help to.

Her specific application is the use of immersive games or simulations with patients with severe burns. Dressing changes are incredibly painful for these patients and they can use only so much medicine. I have not read all the articles she forwarded to me, but the theory is that providing alternate inputs for the senses helps reduce the pain of dressing changes. One study showed that using a virtual reality head-set (like these: http://www.stereo3d.com/hmd.htm#chart) was far more effective at reducing pain than having a patient play a game on a regular television.

She inherited some equipment and software from a previous program. Their unit does not have a lot of technical support capable of maintaining or upgrading their equipment so she contacted me. She both wants help getting their current set-up working and she wants advice on other potential technologies, games or simulations she could try. Patients vary in age range and game playing experience so I'm inclined to recommend more casual games. I initially thought of the Nintendo Wii, but she pointed out that you need a wide range of motion to play the Wii. Her patients typically have restricted motion and are laying on a bed. My experience is that you don't really need to do the wild arm waving that you see people often do with the Wii, but I wanted to take that into account.

Do you have any thoughts or advice for me? What casual, accessible game might you recommend she and her patients try? It doesn't have to be a high-end virtual reality game. Regular consoles can make use of the head-sets as well - they just aren't "3d." I'm also looking to collect a list of Nintendo, Xbox, Playstation, or PC games that might be easy and accessible for virtually any user. Some potential examples:

- Nintendo Wii Big Brain Academy
- A bunch of Wii games are listed here: <http://2aday.wordpress.com/2007/11/22/nintendo-wii-the-bundles-best-casual-games-reviews/>
- Xbox 360: Scene It
- Xbox Live arcade games (Bejeweled, etc.)




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[info]eaghra
2008-04-11 05:13 am UTC (link)
I've been trying to think about this over the last few days as it all sounds very interesting, but I can't help but think that interactive gaming is even a remote possibility for someone to engage in while getting their dressings changed. Rather, what crossed my mind is a controlled experience performed by the doctor and or team working on the patient. Put the patient in some kind of sensory deprivation world through the use of a headset and sound isolating headphones that creates radical sensory changes right as the doctor performs the most painful operations of the dressing changes.

Just as an idea, I was playing Wipeout Pulse on the PSP and seeing some of the instant drops and other rapidly changing scenery for the first time out on a track, got me to thinking how amazing this would be on the projector, or better yet that if I was somehow immersed in that, but not in control of it (and probably running a much more perfect and enjoyable race as a result) that I most likely wouldn't be able to tell what in world was going on outside of my periphery and that the wall or missile that just crashed into me might have been something else, but I can't tell.

So perhaps a 3d world of some sort with a wide assortment of vertigo inducing, thrill rides with a slight jar every now and then to make you think that the tree you just brushed against wasn't the scraping just performed by the doctor. Again, probably not possible at all on a limited budget, but just ideas.

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